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Category: design

Cool != Good and the future of UI

Posted on March 13, 2006 in designby Scott Berkun

One of the sensory highlights of E-tech ’06 was the demo of the multitouch interaction project from NYU. I’ve…

Speaking at Emerging technology conference

Posted on February 2, 2006 in design, On Tour, Web 2.0 / social softwareby Scott Berkun

I’ll be speaking at E-tech in San Diego on Data vs. Design: UI design in a Web 2.0 world.…

In Love with Pandora: Music recommendations

Posted on January 9, 2006 in designby Scott Berkun

What’s better than finding a great thing, that works great and makes me endlessly happy without me having to…

Lessons on social bookmarking (Learning from del.ico.us & blink)

Posted on December 16, 2005 in design, Management, Software/Web development, Web 2.0 / social softwareby Scott Berkun

Here’s a good short essay about lessons learned from the founder of blink, a 1999 social bookmarking effort. This…

The good experience live conference (GEL 2006)

Posted on December 7, 2005 in architecture (real), designby Scott Berkun

I’ve been to tons of conferences and often left disapointed. They’re often so similiar and despite the high prices,…

This week in UX-Clinic: The Frankenstein prototype

Posted on November 28, 2005 in design, Software/Web development, UX-Clinicby Scott Berkun

This week in the UX-clinic discussion forum: Topic #1 – The frankenstein prototype: For 3 weeks I’ve been building…

The Song airline experience

Posted on November 21, 2005 in designby Scott Berkun

Just returned from NYC on a flight from Song, the ill-fated Delta airlines experiment. Without much explanation Delta recently…

Design games (or learning and playing at the same time)

Posted on November 16, 2005 in design, Teaching/Trainingby Scott Berkun

Jess McMullin has a good post on design games. Years ago I ran a live design competition as part…

Announcing UX-clinic: a discussion on design

Posted on November 16, 2005 in designby Scott Berkun

Today marks the one year anniversary of pm-clinic, a friendly discussion group on leading and managing teams. It’s been…

UI critique: feedshot.com

Posted on November 4, 2005 in design, ui review, usabilityby Scott Berkun

Feedshot.com Summary: this isn’t a site as much as a dialog box for a service. Two buttons and four…

UI critique: seattlechildrens.org

Posted on November 4, 2005 in designby Scott Berkun

Sadly these critiques (in honor of world usability day) were delayed due to someone hacking the forums on my…

Why ease of use doesn’t happen

Posted on November 3, 2005 in designby Scott Berkun

In honor of world usability day, here’s an essay that examines the causes of bad designs, and offers advice…

Free UI reviews: World usability day tommorow

Posted on November 2, 2005 in designby Scott Berkun

Tommorow is the first annual world usability day. Free events all over the world are taking place to promote…

The bias of social software

Posted on October 5, 2005 in design, Web 2.0 / social softwareby Scott Berkun

I am in Web 2.0 ignorance recovery. For two months I’ve been playing catch-up about web 2.0 and social…

Why software sucks: an essay

Posted on September 19, 2005 in design, Essays, Software/Web developmentby Scott Berkun

Ever wonder why so much of what’s made is so bad? Here’s some answers and advice on what to…

More on Firefox, IE & slashdot

Posted on September 15, 2005 in design, web browsersby Scott Berkun

Someone kindly submitted my post to slashdot this morning, and it took the site down for awhile – apologies.…

Why I switched to Firefox

Posted on September 12, 2005 in design, web browsersby Scott Berkun

It’s a sad day and a good day. For years I’ve held onto my IE install out of love.…

Blog rankings, popularity and quality

Posted on August 22, 2005 in designby Scott Berkun

How honest are you when mistakes are made in your favor? I bet it depends on your relationship to…

How to build a better web browser

Posted on December 20, 2004 in design, web browsersby Scott Berkun

Thoughts on browser design, from someone who worked on IE 1.0 to 5.0. How to build a better browser.

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Scott Berkun is the author of nine popular books on creativity, design, leadership and public speaking. You can hire him to speak or follow him on LinkedIn and Facebook.

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Why Design Is Hard

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"Concise, breezy, yet filled with excellent strategies for succeeding when the world is tilted against you.” Michael McWatters, VP Product Design for Max/HBO

How Design Makes The World

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“Nobody’s better at explaining how the world really works than Scott Berkun.” – Jeffrey Zeldman, co-founder of A List Apart

The Dance of the Possible

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"You'll find a lot to steal from this short, inspiring guide to being creative. Made me want to get up and make stuff!" - Austin Kleon, author of How To Steal Like An Artist

The Ghost of My Father

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The Year Without Pants: WordPress.com & the Future of Work

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“If you want to think differently about entrepreneurship, management, or life in general, read this book.” — Tim Ferriss

Mindfire: Big Ideas for Curious Minds

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Confessions of a Public Speaker

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The Myths of Innovation

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Making Things Happen: Mastering Project Management

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“Highly recommended for CEOs, project managers, and hackers alike.” — Matt Mullenweg, Founder WordPress.org

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About Scott

Scott Berkun is the author of eight popular books on creativity, leadership, philosophy and speaking (more about Scott's background).

You can hire him to speak, ask him a question or follow him on Twitter and Facebook.

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