Wednesday Linkfest

Here’s a gaggle of links for this week:

Upcoming Speaking / Travel

Here’s the calendar for the next few weeks:

  • Wed April 29th, Ignite Seattle (public) – I’ll be one of a dozen or so crazy people who will present with slides that have a life of their own.
  • May 5th, Brussels, Belgium, at Namahn
  • May 6th, Oslo, Norway (Opera software)
  • Fri May 29th, Milwaukee, WI (public) – Full day seminar at CTI for $129. It’s a great deal.
  • June 12, Business to Buttons Conference, Malmö, Sweden (15% off registration with code ‘FBTB is great UX’)

Wednesday Linkfest

Here’s this week’s linkfestage:

Tommorow: Live webcast, Why designers fail

Tomorrow, April 14th, I’m doing a live webcast for UIE on Why designers fail and what to do about it. This will be 90 minutes of lessons on how to learn from other people’s failures, how to become wiser and better than your annoying co-workers, and learn to take more pleasure in experimentation and creative thinking as a creative person. There will be some new twists and updates specially designed for this webcast, includes tactics and approaches to thinking about failure.

If you sign up you get some free consulting time from me after the webcast via email. That’s a sweet deal all on its own.

For this 90 min live talk, including live Q&A,  a talk you can participate in from anywhere in the world, wearing only your underwear if you choose as I won’t be able to see you, for $129 – If you use the promo code (BERKUN) it’s only $99! Wow!I just saved you $30!

Here’s my fun promo video for the session, with audio voiceover, including a last slide that details the value you’ll get from tuning in.

Details and registration info here – Use my promo code BERKUN to get the discounted price of $99.

Any questions? Fire away.

Things not to say when speaking at Microsoft

I was invited to speak at Microsoft’s Asian Pacific Leadership conference last week, an internal employee only event, and spoke in the McKinley room to a swell crowd of about 300 people. It was a nice event – kudos to all the organizers.

At the end of the talk, late in Q&A, someone asked about schedule estimation. You know, tricks for how to better predict how long things take.

After hemming and hawing, I mentioned wideband delphi, a good technique for teams.

The gentleman asking the question looked confused. I asked the audience. No one had heard of it either.

So I then say the last thing you should say:

“Oh. Just Google it.”

The entire crowd gave me a good spirited “booooo”.   Had there been a list of 5 things not to say, other than to ask about Vista PR or Zune marketshare,  this would have been top of the list.

Which I thought was embarrassing, but funny. I find it funny when I do really innocent, but stupid things.  I apologized, and felt bad, but it is in it’s way, comedy. A few people yelled out “Live Search!” to try and help me out. But I’d already blown it.

Hey, this stuff happens, especially during the spontiniety of Q&A.

Why Panel Sessions Suck (And How To Fix Them)

Many conferences include what’s called a panel session. This is where 3 to 5 experts get up on stage and each one, in turn, bores the audience to death.

Why do panels still happen? One reason: they’re sooooo tempting. In theory a panel is great. It gets more people on stage, which should magically creates something real, engaging and spontaneous.

Why doesn’t it work? Here’s why:

  • Everyone is too polite. For a panel to work the panelists must be comfortable disagreeing with, or passionately supporting, each other in front of a crowd. Few professionals are willing to do this, especially if they just met the other panelist 5 minutes earlier. They know that to openly criticize someone else is likely to make them seem like a jerk. Why take that risk?
  • There are too many people.  If you want a good dinner conversation, how many people can you have ? 3?4? Maybe if it’s a quiet restaurant, 6? The more people, the more fighting their will be for the floor, the harder it will be to make eye contact with each other, and the easier it is for people to hide.  A debate, meaning two people, is way preferable to a 6 person Battle Royale. It forces people to take a stand and speak up. If you have more than 3 or 4 people and you get the opposite effect.
  • There aren’t enough microphones. If the goal is a lively conversation, everyone has to have their own microphone. Sitting in the audience, waiting for the microphone to be passed between people…. zzzzzz. It’s energy death.
  • The panelists are dull and unprepared.  Sometimes they’re on the panel because they’re too dull, or low profile, to earn their own session in the eyes of the organizers, and the session isn’t tended to as much as other sessions. And even when you get rock stars, they will look to the moderator to set the tone, and if the tone is dull, they’ll follow. A panelist is a guest: what cues is the host giving them for how honest to be?
  • People waste time stating the obvious. Each speaker should have their background, bio, and even their two sentence position on the topic, available online. Get it out of the way. And the panel should have a sense of their audience (job titles, ages, etc.) so they don’t spent 10 minutes debating things the audience doesn’t care about.
  • The moderator is passive. It’s the moderator’s job to set up questions that will polarize, or spark strong opinions. Simply giving each panelist 5 minutes and opening the floor to the audience is rarely going to be interesting. There is no angle or structure for people to respond to and use as leverage to make their points. Often the moderator is the conference organizer, and they are afraid to challenge the panelists since the panelists are their guests.

How to run a great panel session:

  • Pick a strong moderator. You want a Phil Donahue. Someone who can facilitate, help people express their opinions, Cut off people who are hogging the floor (when was the last time you saw this done when it needed to be?) and challenging panelists on occasion. They need to be prepared with tough questions, the questions the audience wants asked,  have done some research, and who will instigate when necessary to keep the debate lively, but get out of the way if the conversation is going well.
  • The moderator’s questions must center on what the audience wants to know. The audience is there for a reason: what do they expect to learn? What kinds of stories do they want to hear? When the session is over how will the audience have benefited from the session? It’s easy to try and please the panelists, but the panelists are not the customer, the audience is.
  • Limit position statements.  5 minutes is more than enough time for a speaker to introduce their opinions. Never ever use more than 1/3rd of the session time to prepared, canned round robin presentations by the panel. This is a cop out. The whole idea of opening remarks is to draw people into asking each other questions and create a lively conversation. The moderator should be skilled at audience Q&A and editing rambling, or poorly constructed, audience questions.
  • Frame the panel as a debate with a clear question. Avoid panels with the title “What is the future of cheese?” This rarely works. It’s too vague. Instead the moderator should work with the panelists to frame a more definitive, and polarizing structure. “Will blogging still be here in the year 2050?” Assign each panelist a yes or no end of that question. If they balk at this being artificial, ask them to propose a better question, or series of questions to frame the debate. Pick the right spine and many problems will take care of themselves.
  • Pick panelists with naturally opposing viewpoints and backgrounds.  Get a police officer and a drug dealer on a panel together, and I promise the conversation will be interesting. What’s the equivalent in your field? Conference organizers are often highly constrained in who they can get on a panel – which might be the strongest explanation as to why they’re often so bad.
  • The moderator must prep and debrief the panelists. The moderator is really the orchestrator of the whole show and has to get everyone comfortable before the event. A short conference call weeks before so everyone at least had a chance to chat and hear the message and goals from the moderator at the same time is essential.  To debate in public with someone requires knowing them well enough to know you won’t upset them, and this can’t happen if the first time they speak to each other is 5 minutes into the panel session.

At the end of the day, good panel sessions are work. If the organizer is also the moderator, the investment required to make the good will get dropped before other responsibilities. It’s a great assignment to give away to someone, perhaps for free admission to the event.

I happen to love moderating panel sessions. I bet other people do to. A wise conference organizer will find these people, given them free admission for their services, and get out of the way.

References:

(This post was first posted on speakerconfessions.com)

The end of Encarta

Microsoft recently announced the end of the product known as Encarata. Way back in the day Encarta was cool. It was one of the few things made in the CD-ROM era that, looking backwards, made sense (Yes, I owned a copy of both Art Gallery and Microsoft Dogs, and as idiotic as it seems now, the later actually got good reviews) – and was actually designed quite well.

It’ was also a curiously successful work of innovation by Microsoft on several counts. Few people remember, but Microsoft bet big on CD-ROMs and consumer software, and of those efforts, many of which flopped, Encarta was a gem.  In 1994 it demonstrated many of the things people had been promising PCs would be good for (multimedia, education, instant access to information, etc.). There were other encyclopedias, but (I don’t think) anyone else invested as much in the design and technology as Microsoft did.

encarta

Many forget, or were still in diapers, but in 1994, years before web design would be something you could say at a bar without people thinking you were into spiders, Encarta demonstrated much of what we call information architecture, interaction design and consumer aesthetics, all in one high profile consumer product. Many, many companies and software teams used Encarta as a reference for not only what was possible, but for what a good experience should be like. Microsoft didn’t invent many of the technologies involved, but the encapsulation of so many into a well designed experience is similar in some ways to the success of the i-pod.  Both are examples of innovation through superior user experience and integration of various technologies made mostly by other folks.

And most importantly, when Netscape and Internet Explorer began the browser wars, many of us looked at Encarta as an approximation of what a great web experience should feel like, with rich media, consumer appliance simplicity, and great search and navigation. In the hallways on the Internet Explorer team we had screenshots of some of the Encarta team’s work, among various other bits of software inspiration, up on the wall. It was definitely a reference used in designing features like Explorer bars,  Favorites & History.

Kudos to Bill Flora, Adrienne Odonnell, and Sheila Carter (who are listed here as the design team) and other folks who worked on this thing over the years.

Encarta also was one of the best product names Microsoft has ever had. Sure, that’s not saying much given how notorious MSFT is for lousy names, but like Excel (also a good name, at least it was in 1985, compared to Lotus 1-2-3) it somehow fit the vibe of the kind of thing the product was.

Can’t say I miss loading CDs into my PC (I can’t remember the last time I did that), but Encarta definitely deserves a notable place in the history of software design. They helped raise a bar many people still use today.

Top ten reasons managers become great

As a positive counterpoint to my list of why managers become assholes, and as a counterbalance to my tendency to write cynically, here’s a list of why people become great at managing others, trying as much as possible not to just do the reflexive act of merely inverting my other list.

  1. Enjoy helping people grow. Few things feel better than helping someone who is new to a role, or who has been struggling, into becoming a productive, confident person. There’s a kind of satisfaction in helping someone figure out how to be successful that doesn’t come from many other living experiences. Great mangers love seeing this happen on their teams.
  2. Love creating positive environments. A great manager creates a team and and office environment that makes it easy for smart people to do good things. They love that moment when they wander the halls and see all sorts of amazing things happening all on their own, with passionate, motivated people doing good work without much involvement from the manager.
  3. Want to correct mistakes inflicted on them. Some great managers are looking to undo the evil managers they had. Rather than take it out on their subordinates, they want to do a kind of pay it forward revenge: prove to themselves and the world that it can be better that what happened to them in the past. This can create the trap of fighting the last war: your team may not care at all about avoiding the mistakes of your previous manager. They want to avoid the mistakes you, and your blind spots, are probably making right now.
  4. Care deeply about the success and well being of their team. Thoroughbred horses get well cared for. Their owners see them as an expensive asset and do whatever they can to optimize their health, performance, and longevity, even if their motivations are largely selfish. A great manager cares deeply about their staff, and goes out of his way to protect, train, care for, and reward their own team, even if their primary motivation is their own success.
  5. Succession mentality. A successful manager eventually realizes their own leadership will end one day, but if they teach and instill the right things into people who work for them, that philosophy can live on for a long time, long after the manager is gone. This can go horribly wrong (See, history of monarchies) but the desire to have a lasting impact generally helps people think on longer term cycles and pay attention to wider trends short term managers do not notice.
  6. Long term sense of reward. Many of the mistakes managers make involve reaping short term rewards at the expense of long term loyalty and morale. Any leader who inverts this philosophy, and makes short term sacrifices to provide long term gains, will generally be a much better manager. They recognize the value of taking the time to explain things, to build trust, to provide training, and to build relationships, all of which results in a kind of team performance and loyalty the short term manager never believes is possible.
  7. Practice of the golden rule. It’s funny how well known this little gem is, and how rarely in life people follow it. But I think anyone in power who believes in it, and treats all of their employees the same way they truly would want to be treated, or even better, treats employees as they actually want to be treated, will always be a decent, above average manager. A deeply moral person can’t help but do better than most people, as treating people with respect, honesty and trust are the 3 things I suspect most people wish they could get from their bosses.
  8. Self aware, including weaknesses. Great leaders know what they are bad at, and either work on those skills or hire people they know make up for their own weaknesses, and empower them to do so. This self-awareness makes them open to feedback and creates an example for movement in how people should be growing and learning about new things. The challenge is it seems self-awareness is hard to learn.
  9. Sets tone of healthy debate and criticism. If the boss gives and takes feedback well, everyone else will too. If the boss is defensive, passive-aggressive, plays favorites, or does other things that work against the best idea winning, everyone else will play these destructive games. Only a boss who sees their own behavior as a model the rest of the organization will tend to follow can ever become a truly great manager. Without this, they will always wonder why the team behaves in certain unproductive ways that are strangely familiar.
  10. Willing to fight, but picks their battles. Great managers are not cowards. They are willing to stake their reputation and make big bets now and then (I’d say at least once a year, as a totally random, put possibly useful stake in the ground). However they are not crazy either. They are good at doing political math and seeing which battle is worth the fight at a given time. A manager that never fights can never be great – they will never have enough skin in the game to earn the deepest level of respect of the people that work for them. But a manager that always fights is much worse. They continually put their own ego ahead of what their team is capable of.
  11. (Bonus!) Instinctively corrects bad behavior within their team. True story: on a new team I once saw a mid level manager make a personal attack of a junior employee in front of the VP. I looked at the VP, expecting him to jump in. He did nothing. Not a thing. Message to team? It’s ok to pick on people if you outrank them. Micromanaging is never good, but correcting destructive behavior, is always appropriate even if you have to jump levels to do it (Sure, perhaps there was an offline conversation. But something like this was so egregious it should have been corrected on the spot). Nothing builds morale and respect faster than a manager who jumps in to the fray to defend someone who is being picked on by a bully, except perhaps a manager who gets rid of the bully altogether.

Also see: Advice for new managers (A popular essay)

What did I miss? Think of the last great manager you had and what traits you’d add to the above.

Why does cynicism sell? (This site sucks)

I know I’m fond of criticizing the world. I have many posts with titles like Why X sucks and the myths about Y. Many writers do this too and I wonder why. A first pass suggests it’s easier to criticize than it is to make things.

For example, lets say we have two essays:

A) What makes managers great

B) Why managers make us miserable

Somehow the confession, by writer B, that there’s something wrong and they’re going to talk about it strikes me as more honest than writer A. Writer A sounds like a fool. A Pollyanna. He sounds like someone who thinks everything is wonderful and probably has no insight as to why. Whereas Writer B, although he might describe some horror stories, offers a chance at insight that might help turn things around.

I’m from NYC, and people from NYC are prone to skepticism.  Simply put, if I don’t see you call bullshit on something, I fear you don’t know how.

I do realize this can get in the way, so I do my best not to go too far. I wonder what you think. Let me know.

Being Popular vs. Being Good

“Plenty of what’s popular isn’t good, and plenty of what’s good isn’t popular”

One of the grand confusions of modern life is the confusion between what is good and what is popular. Most of the time people confuse being popular with being good, which isn’t necessarily true.

I knew a guy in high school. He was very popular. But I don’t think anyone would say he was good at anything. Not really.

I also knew another guy in high school. He was pretty good at lots of things. But for some reason, he wasn’t very popular.

I suspect if these two guys ever met the universe would have exploded. Good thing that didn’t happen.

The temptation many creative people have is to strive for popularity. To make, do, and say things that other people like in the hopes of pleasing them. This motivation is nice. And sometimes the end result is good. But often what happens in trying so hard to please other people, especially many other people, the result is mediocre. Their internal goodness detector is disappointed with what they make. And worse, sometimes the results are awful. Popularity often comes at a price: going for bland, crass, predictable and meaningless, instead of interesting, delicate, complex and meaningful.

And then there are the artistes. People who develop their own sense of what they think is good and insist on striving for it, no matter what anyone else says. Provided they don’t expect anyone else to care, these people are quite interesting. Although there is nothing worse than an artiste who insists on telling you how stupid you are for not seeing how brilliant their work is.

Digging through history I’ve found it interesting how characters like Van Gogh, Michelangelo, and Bukowski balanced the popular vs. good challenge. Most famous artists took commissions, and in some cases those commissions resulted in their most famous work (For example, Da Vinci and Michelangelo had clients and lived mostly on commission income. If you wonder why much of what’s in museums are portraits of old wealthy people, it’s because they’re the only ones who could afford to pay for paintings). In other cases, like Bukowski, Henry Miller, Van Gogh, they never really compromised. Sometimes to their own detriment.

But what most creative people want, all the ones I know, is to be both good and popular. They want to achieve their own sense of goodness, while at the same time pleasing other people. It’s a tightrope. Especially once you’ve been popular here or there, people tend to want more of the same. And that rarely fits in with a creative person’s sense of goodness. So a few big popular victories early on can put handcuffs on how good, from the creators standpoint, they can ever be while still being popular. My first book was on project management, and I suspect for some people, no matter how many books I write on other things, I’ll always be the project management guy. And that’s ok.

How do you balance your own sense of good vs. your sense of popular? Do you find clear places where they are in conflict (say your client’s sense of good vs. your own?) How to you balance this out and stay sane? Do you divide your creative energy into “work creative” and “personal creative”, giving yourself a safe place to be an artiste? Or is this more than you’ve ever thought about what is, perhaps, a silly and pretentious line of thinking?

Whatever your opinion, I’d like to hear it.

Wednesday Linkfest

Link joy for your browsing pleasure:

How to fix boring lectures and presentations

We all know most lectures are boring. They go on too long, most speakers are dull on stage, and sitting in big dark rooms for an hour or more is not going to help anyone stay awake.

But if they’re so boring why do we go?  We go because we have little choice. If we want to hear from an expert on something, either we read their books (possibly boring) or go listen to them talk (also likely boring). There just isn’t a Bill Nye the Science guy video for most people’s ideas.

But there are things a thoughtful speaker can do -Here’s some simple tricks to fix dull lectures:

  • Kill the intro. Good storytelling gets into the middle of story fast.  Rip out the backstory, the story of how you first got into your field, of where you were when you first got the idea, blah blah blah. Tear it out. Start with the first challenge you faced. The first mistake you made. Keep your intro to 30 seconds  – that’s the length of an entire TV commercial and should be all you need to establish what you’re going to talk about.
  • Structure #1 – Problems and Solutions. Structure your talk around problems people in the audience likely have and how to solve them. Then everything you say will be structured around things they are interested in, or can at least relate to.
  • Structure #2 – Frequently asked questions. Instead of making your lecture like a bad textbook, all background and theory, structure the talk around the most frequently asked questions you get on the topic. Or the most interesting and bizarre questions. Or the most challenging and difficult questions. Much of the same material can fit into your answers, but because it’s structured differently it’s much more interesting to follow.
  • Make it shorter. Never use the full time you are granted. Never ever ever. Plan to end 10 minutes early to leave time for Q&A. If the audience fills that time with questions, that’s great. But If they have no questions, it often means they don’t want to hear more: so ending early is a gift to them.
  • Vary your slides. An endless barrage of bulleted lists is attention death. It divides the attention of the audience between listening to you and reading, which is not good for anyone. Find a way to tell a short story, illustrating each point, with just one nice high quality image, edge to edge, on the screen. Even 30 seconds of strong visual imagery will reset people’s attention spans for the next dull slide.
  • Practice. Insights and polish come only from practice and repetition. You have to go through your material several times if you want to be comfortable with the stories you’re going to tell and the way you’re going to tell them.

See my speaker checklist for a great one page summary of how to prepare. Or read my other fine posts on public speaking.

My new blog: Public Speaker Confessions

To keep track of all the interviews, research and stories I’m putting together for the next book, I’ve set up a new blog called speakerconfessions.com.

Why the new blog? One reason. Public speaking is a polarizing topic – some people find it fascinating, others are bored to tears. Rather than annoy half of you here, it makes sense to have a place just about the topic.

If you’re interested in public speaking and communication, or want to contribute to a book in progress, definitely head over and pick up the RSS feed. If you’re not sure, stay here – I’ll post links to the other site now and again from here.

First up are notes from my interview with Jeffrey Veen, two time author and founding member of adaptive path, about his process for putting together talks and his experiences as a speaker.

Things not to say – “We don’t have time”

One phrase I can’t stand is “We don’t have time”.

We all get the same amount of time every day. We all start each day with the same amount. What differs from person to person is how they prioritize that time. I can pick which of the infinite things to do with time to use for this hour, and the next one, and the one after that. There will be consequences based on what I choose, but the only reason I do one thing and not another is by choosing.

So to say We don’t have time to do X really means X is not important enough for me to use my time on it.

This second phrase is a very different. It expresses how the resource of time is prioritized. This invites a conversation about why one use of time might be better than another.

But often we used the phrase “I don’t have time” to avoid having to say more honest things like:

  • Your idea isn’t important enough
  • I made a mistake and didn’t consider this earlier
  • I don’t want to take on the risks of changing the plan now
  • I don’t like you and you smell funny

But people who say “we don’t have time” are saying it to avoid a conversation. They want, mostly, to blow you off and move on.

Case in point: If I told you I will give you a billion dollars for going to lunch with me tommorow, no matter what commitments you’ve made, you will likely change them so you can get the billion dollars. Time is not an issue – the priority of two competing things is. Depositing a check for a billion dollars will trump most everyday life commitments easily. And by the same token, a sufficiently brilliant idea would cause any leader to make changes, including adding more time to the schedule. The real question is whether the proposed idea is good enough to warrant change.

The Countermove: when told “We don’t have time” by a project manager or co-worker, the best questions to ask are:

  • What is (your) time being used for?
  • How was this decided?
  • What were the goals of this use of time?
  • Can I explain why my idea is a better use of time towards those goals?

All these countermove questions force a discussion and more importantly some thinking to take place. Any idiot can say “we don’t have time”, but only a good leader will happily explain why.

Obviously, pick your battles. On healthy teams people can intuit which of the first list of better phrases is actually meant, and on unhealthy teams, the dude who challenges every single decision, every single time, is going to be ignored for that reason alone. But if it’s a battle worth fighting, or it’s a habit you want people to start breaking, use your countermoves.

See also: “We don’t have money”, “We don’t have enough staff”

What phrases irritate you? Leave a comment.

Where do your ideas die? (With a bad illustration)

I’m stuck in the Vancouver airport, waiting for them to find a new plane. Hard to complain about waiting for a new plane, when the old plane broke. Tell me the current plane might explode and I’m happy to wait, thank you very much.

Waiting at the gate, in between trying not to strangle the kid dancing precariously close to my luggage, and the guy with laptop problems on my left who has his volume set to 11 (I will be hearing the Windows startup song in my sleep), I made a sketch for ideas in organizations.

The arrows are the paths of different ideas. The box in the middle is the organization.

idearoach

Whenever leaders want more innovation, they typically start by adding more inputs into the process. They seek out more ideas. Hey, let’s brainstorm! Or maybe we should crowdsource! Or how about getting everyone to mindmap!

Executives often do this flinchy sort of thing and it’s big news at many corporations to start “idea programs” to encourage people to submit ideas.

These programs are launched, ideas are submitted, and there is much rejoicing.

But little change.

The reason there is little change is that idea inputs were never the problem. The bottleneck was further upstream. Crowdsourcing, brainstorming, mindmapping, and the dozens of other techniques people obsess about help create early idea volume, but do little to help the curators, the people who winnow down the hundreds of ideas down to dozens, and dozens down to a handful.

It’s much more useful to study where the bottlenecks are, when and why new ideas are killed, and who the people are that are killing them.

If you have 1000 new ideas a month, but 0 prototypes are ever made from them, what good is another 2000 ideas? It’s much better to study why there is no time or rewards for prototyping and focus on getting that number to go up.

An easy diagnostic for innovation is the list of 10 stages – Where do ideas die in your world? That’s the place to study and make changes to help ideas survive longer in your organization.

The real challenge is getting ideas out the door – not how you generate ideas. It’s more useful to study how ideas die – what reasons are used? Who has the power to do it? And when and why are they using it?

Sorting out the lifecycle of ideas in an organization requires study and thought, while slapping more idea generation techniques on the front does not.

(Seattle) Presentation Camp – Tommorow!

Last call for presentation camp – a brand new unconference event for people interested in pitching, presenting and public speaking.

Presentation Camp
At UW communications building (map)
Saturday April 4th 2009, 9am-4:30pm (Full schedule here)

It’s $15 if you register by noon today, $20 later today or at the door.

I’ll be doing a keynote on Why your talk sucks and what to do about it. And if there’s enough interest I’ll be doing a slide critique fun house, where we look at each others slides and help make them better.

Plus I’ll be around all day interviewing people for my next book.

Hope to see you there.